Category:Nodes:RenderMan
Jump to navigation
Jump to search
RenderMan Nodes
Name | Description |
---|---|
Name | Description |
RenderManAttributes | Applies RenderMan attributes to objects in the scene. |
RenderManDisplayFilter | Assigns a display filter. This is stored as an ri:displayfilter option in Gaffer’s globals, and applied to all render outputs. |
RenderManIntegrator | Specifies the RenderMan integrator to be used. This is stored in an ri:integrator option in the scene globals. If not specified, a default PxrPathTracer integrator is used. |
RenderManLight | Loads RenderMan lights. |
RenderManLightFilter | Creates a scene with a single light filter in it. |
RenderManMeshLight | Turns mesh primitives into RenderMan mesh lights by assigning a PxrMeshLight shader, turning off all visibility except for camera rays, and adding the meshes to the default lights set. |
RenderManOptions | Sets global scene options applicable to the RenderMan renderer. Use the StandardOptions node to set global options applicable to all renderers. |
RenderManSampleFilter | Assigns a sample filter. This is stored as an ri:samplefilter option in Gaffer’s globals, and applied to all render outputs. |
RenderManShader | Loads RenderMan shaders. Use the ShaderAssignment node to assign shaders to objects in the scene. |
Pages in category "Nodes:RenderMan"
The following 9 pages are in this category, out of 9 total.