Category:Nodes:RenderMan

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RenderMan Nodes

Name Description
Name Description
RenderManAttributes Applies RenderMan attributes to objects in the scene.
RenderManDisplayFilter Assigns a display filter. This is stored as an ri:displayfilter option in Gaffer’s globals, and applied to all render outputs.
RenderManIntegrator Specifies the RenderMan integrator to be used. This is stored in an ri:integrator option in the scene globals. If not specified, a default PxrPathTracer integrator is used.
RenderManLight Loads RenderMan lights.
RenderManLightFilter Creates a scene with a single light filter in it.
RenderManMeshLight Turns mesh primitives into RenderMan mesh lights by assigning a PxrMeshLight shader, turning off all visibility except for camera rays, and adding the meshes to the default lights set.
RenderManOptions Sets global scene options applicable to the RenderMan renderer. Use the StandardOptions node to set global options applicable to all renderers.
RenderManSampleFilter Assigns a sample filter. This is stored as an ri:samplefilter option in Gaffer’s globals, and applied to all render outputs.
RenderManShader Loads RenderMan shaders. Use the ShaderAssignment node to assign shaders to objects in the scene.