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- |nodes=Scatter, Instancer}} ...425 bytes (62 words) - 08:28, 19 June 2024
- ...ance IDs, using an<code>instanceID</code> aov. Supported when rendering an instancer that is encapsulated ( USD instancers rendered to Arnold are encapsulated b ...:path</code> context variable remains unavailable to the individual shader nodes themselves for performance reasons. ...17 KB (2,257 words) - 10:58, 16 August 2025
- * '''ShaderTweaks''' : Added support for creating ShaderTweakProxy nodes that allow making input connections to the original network. ...wing USD’s <code>instanceId</code> to be used as a custom attribute in the Instancer node. Warnings are emitted if values are out of range for Arnold’s 32 bit i ...52 KB (7,080 words) - 12:35, 3 December 2024