MapProjection: Difference between revisions
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Created page with "{{Node |namespace=GafferScene |description=Applies texture coordinates to meshes via a camera projection. |categories=PrimitiveVariable, UV, Camera }}" |
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Latest revision as of 22:29, 5 November 2023
Description
Applies texture coordinates to meshes via a camera projection.
Gaffer Documentation
Examples
Name | Description |
---|---|
Name | Description |
UV camera projection | Example of using a MapProjection node to project a new UV set from camera. |