MapProjection: Difference between revisions

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Created page with "{{Node |namespace=GafferScene |description=Applies texture coordinates to meshes via a camera projection. |categories=PrimitiveVariable, UV, Camera }}"
 
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Latest revision as of 22:29, 5 November 2023

Description

Applies texture coordinates to meshes via a camera projection.

Gaffer Documentation

Gaffer Node Reference

Examples

Name Description
Name Description
UV camera projection Example of using a MapProjection node to project a new UV set from camera.