RenderManMeshLight: Revision history

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26 April 2025

  • curprev 19:3719:37, 26 April 2025 GafferBot talk contribs 263 bytes +263 Created page with "{{Node |namespace=GafferRenderMan |description=Turns mesh primitives into RenderMan mesh lights by assigning a PxrMeshLight shader, turning off all visibility except for camera rays, and adding the meshes to the default lights set. |categories=RenderMan, Light }}"